📚 Question Bank Q59 — Computer Graphics
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Computer Graphics
Q59. Marks: +2.0 UGC NET Paper 2: Computer Sc 6th Jan 2025 Shift 1

Arrange the 2-D viewing transformation pipeline.

A. Convert world-coordinates to viewing coordinates

B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications

C. Construct world - coordinates scene using modeling - coordinates transformations

D. Map normalized viewpoint to device coordinates

Choose the correct answer from the options given below:

1.D, C, B, A
2.D, C, A, B
3.C, A, B, D ✓ Correct
4.B, C, A, D
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